StatusReleased
PlatformsWindows, macOS, Linux, HTML5
Release date May 30, 2022
Rating
Rated 1.5 out of 5 stars
(2 total ratings)
AuthorDurant dev
GenrePuzzle
Made withUnity
TagsExplosions, minigames, Singleplayer, Unity
Average sessionA few minutes
LanguagesEnglish
InputsMouse
AccessibilityColor-blind friendly, One button, Textless

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Minesweeper v1.1 Download 22 MB

Development log

Comments

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Regarding your email: I personally wouldn't touch discord with a 10ft pole given their track record. But I hope you're able to get a community together. :)

Thank you CalAlaera for your response, ill work on making look nicer lol.

Also love the username

Managed to pick up the game on sale, made some kind of bonus

(1 edit) (+1)

There's no way to flag known mines.

There's no indication of how many mines are on a map.

There's no indication of how many mines remain on a map.

There's no shortcut to reveal known safe squares.

There's no first-click protection.  That is, you'll have to restart seven or eight times because your starting click will reveal a mine and end the game.

I do like the background, though.  It's nicely done.  And the forced reliance on memory makes the puzzle interesting.
 

edit:

Also, when in fullscreen mode, clicks aren't registered correctly at the left and right edges of the grid.  That is, if I click near the edge of one square (but still inside the blue square), the game thinks I clicked the next square over.  It's still somehow enjoyable, though.  

thanks for review, ill make sure to fix the stuff i can nwhen i get back to minesweeper if i ever do ( moved on to a pixel art top down styled game from september 2021 i  had in my old files)


ur review might not be 5*Stars, but the review itself in its quality is. Thank you,

Grimwerk.


From Durant Dev

How do I "flag" a tile that I think is a mine?

You juste use logic and memory, im sorry i couldnt have that flag system integrated

yo about your post on hypixel about the decompiling the modded minecraft version

hello Smart123s,

i am espero_dev and i came to ask you was it lunar client or feather client or badlion client if so do you want to join our dev team we are working on decompilers to decompile all of them

Sincerely espero_dev.






It was none of the clients you have mentioned. It was a local server's minecraft.jar, and it had a custom auth protocol that I was curious about. I'd be interested on how you got from a multiple years old Hypixel Forums post to an itch.io comment I made?

I don't really want to bother the dev of this game with our comments, could you reply to this via a Hypixel private message?